STATUS: INBOUND — COMING TO STEAM · OUT NOW ON iOS

F-2 MISSIONS

REAL FLIGHT. REAL TERRAIN. REAL SCALE.

Simple to fly.
Real in every other way.

No checklists, no switch panels, nothing to memorize — put your fingers down and fly. Where you fly is real Japan, built from the national survey's elevation data: 15 places from Rishiri in the north to Kadena in the south, at true scale and at the speeds and altitudes an actual fighter flies.

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OFFICIAL TRAILER

Fly the F-2 over Japan, at true scale.

More gameplay videos ↓ Watch on YouTube →

All footage is captured from gameplay and in-game replays.
Some stages and features are not included in every edition or platform.

FLIGHT MODEL

We took out the complexity. Not the flying.

REAL FLIGHT MODEL

It flies on the real physics

A point-mass model whose state is body-axis angle of attack. Roll into a turn and pull to hold your altitude — what's correct in the real jet is correct here too.

SIMPLE CONTROLS

Almost nothing to learn

No switch panels, no procedures to memorize. Put your fingers down and fly. Control authority still scales with speed, so the feel stays honest.

1:1 FULL SCALE

Speed and altitude at true size

Fuji is 3,776 m. Kurobe's walls stand 1,800 m. Runways are the length they really are. Every dimension is reproduced faithfully, so a ridge arrives as fast as it would in the actual aircraft.

GRADE S / A / B / C

Watch yourself get better

Every trap is scored 0–100 on sink rate, centerline, wire, and angle of attack — so you know exactly what to fix on the next pass.

MISSION CATEGORIES

Three categories, three grades each.

An F-2, gear and hook down, approaching from astern as the carrier steams ahead trailing its wake
01 — CARRIER QUAL

Carrier Qualification

From calm-day approaches to crosswinds, night traps, touch-and-go, and a final exam flown on instruments alone — where the fundamentals of landing are learned.

NORMAL HARD ACE
An F-2 flying low up a mountain river toward a gate ring
02 — WAYPOINT FLYING

Waypoint Flying

From open-ocean gate slaloms to low-level runs through real-world terrain — Kurobe Gorge, the Southern Alps, Mt. Fuji. Bank angle and spatial awareness, tested.

NORMAL HARD ACE
Four F-2s in echelon over the forests around Aso
03 — FORMATION FLIGHT

Formation Flight

Hold position behind a tanker's boom, follow a lead's called-out maneuvers, or take the lead yourself with a wingman on your wing.

NORMAL HARD ACE

See all the missions →

Stage lineup and count may change or expand in future updates.
Everything shown here reflects the current shipping version.

REAL TERRAIN, NOT A SANDBOX

Fly real-world terrain,
straight from the elevation data.

Real terrain from the national survey's own elevation data. The airfields carry their runways at full length and true heading; in the mountains, every valley is where it actually is. Duck behind a ridge, bank with the river — the terrain itself is the route.

See all 15 places we built — bases and mountains →

The terrain included varies by edition and platform. See the description of each edition for details.
Elevation data: Geospatial Information Authority of Japan (GSI)

GAMEPLAY

Straight from the cockpit.

Cockpit view, holding position on the lead aircraft framed in the HUD
FORMATION 4:47

Formation — follow the lead aircraft

A dark sea — the final approach to the carrier, flown on the ball and instruments alone
CARRIER QUAL 3:35

Night carrier landing

Night circuit at Matsushima Air Base — flying the pattern on runway and approach lights alone
STAGE 1-4 4:37

Night circuit at Matsushima

A low-level time attack threading gates just above the wave tops
STAGE 4-1 2:15

Low-level time attack over the waves

Looping the F-2 again and again in free flight mode
FREE FLIGHT 2:07

Loops in free flight

More videos on our YouTube channel →

Cockpit and HUD — low-level run Briefing — CALM DAY Debrief — SCORE 96 RANK S Aerial refueling — contact with the KC-767
RELEASE STATUS

Wishlist now on Steam.

Windows and Mac.
Also out now on the App Store for iPhone — free download with in-app purchase.